For millennia, sports have been intrinsic to daily life, physical well-being, civic identity, and social harmony. That presence has expanded in the last century to occupy entire sections of newspapers and news hours, in turn begetting 24-hour television channels, talk radio stations, and endless punditry. Lately, sports have assumed a larger, more multidimensional place in our culture, advancing, for instance, further into the fields of contemporary art and film. The traditional schism, and often times, antagonism (jocks vs nerds, square vs cool) between sports and art have been blurred. Sports are now seamlessly integrated with pop culture, celebrity culture, music, and fashion trends. Meanwhile, ancillary aspects of sports have nearly eclipsed the sports themselves. In the information age, fans are the new experts, gambling with likenesses, and athletes are sets of statistical profiles and avatars. Sports economies are shifting towards the virtual; the daily fantasy site FanDuel paid out more than $500 million in cash prizes last year, new streaming platforms have emerged for live viewing of video game play, and eSports leagues are increasingly lucrative.